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Metal gear solid 5 manual
Metal gear solid 5 manual









The emphasis on stealth promotes a less violent form of gameplay, as fights against large groups of enemies will often result in severe damage to Snake. Snake can also make use of many items and gadgets, such as infra-red goggles and a cardboard box disguise. An on-screen radar provides the player with the location of nearby enemies and their field of vision. To remain undetected, the player can perform techniques which make use of Snake's abilities and the environment, such as crawling under objects, using boxes as cover, ducking or hiding around walls, and making noise to distract enemies. When Snake leans on a corner, the camera shifts to his front for dramatic effect and to enable sight down corridors. Solid Snake hiding from a guard, behind an M1 Abrams main battle tank. It produced numerous sequels, starting with Metal Gear Solid 2: Sons of Liberty (2001), and media adaptations including a radio drama, comics, and novels.

metal gear solid 5 manual

It was followed by an expanded version for PlayStation and Windows, Metal Gear Solid: Integral (1999), and a GameCube remake, Metal Gear Solid: The Twin Snakes (2004). It is regarded as one of the greatest and most important video games of all time and helped popularize the stealth genre and in-engine cinematic cutscenes. It scored an average of 94/100 on the aggregate website Metacritic. Metal Gear Solid sold more than seven million copies worldwide and shipped 12 million demos. Cinematic cutscenes were rendered using the in-game engine and graphics, and voice acting is used throughout. Snake must liberate hostages and stop the terrorists from launching a nuclear strike. Players control Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit. It was unveiled at the 1996 Tokyo Game Show and then demonstrated at trade shows including the 1997 Electronic Entertainment Expo its Japanese release was originally planned for late 1997, before being delayed to 1998. It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, which Kojima also worked on.

metal gear solid 5 manual

Metal Gear Solid is a stealth game developed by Konami and released for the PlayStation in 1998.











Metal gear solid 5 manual